Sunday, 29 January 2012

Post Production - Editing and Sound

Once all the visual assets have been completed, I started importing them into Adobe Premiere Pro for editing the whole piece together. But of course, even the movie file had to be rendered in Premiere and my movie clip was exported at 24 fps (frames per second) and I had to select the appropriate playback settings in the Render box so that the movie will export again in 24 fps but still have sharp HD quality.





Editing Progress

When it came to editing both visual and sound together in Premiere Pro, I attempted to use and render all individual shots at first but as it did not work well, I decided to render all of the shots in one sequence in After Effects, which resulted in creating a 7 gigabyte movie file.



Screen shot of putting together all the appropriate audio files to synchronize with certain shots, such as the sound of footsteps when the boy turns around and runs and the sound of underwater whooshing when the creature swims away.



At the end of the movie I decided to have a personally designed title to bring it to a close and make it look more like a teaser trailer with a reverbing boom sound added to give it a sort of eerie feel.


Saturday, 28 January 2012

Conclusion and Link to Finished Movie

All stages and assets of this assessment have gone pretty well in the progress, along with the schedule and the planning. However there have been several complications that could not be solved easily, such as nearing the deadline there have been some technical difficulties that were emotionally stressful and prevented me from submitting this in time, the final movie clip took longer than anticipated to upload onto YouTube, thanks to the insufficient connection of the wireless network and overloading use of RAM memory but other than this unfortunate circumstance, I have enjoyed working on this project and every minute of producing the animation. 

Of course in my opinion, there is room for improvement in certain areas, like I need to work on character design, the usage of traditional animation techniques such as anticipation, spacing, posture and produce smoother animation by using more in-betweens and breakdowns. 

Below is the link to the movie clip of the final piece. Hope you like it.



Link To Movie
A Deep Sea Encounter - http://www.youtube.com/watch?v=NeJqols5exY